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Color Code: Blue
Created By: Shannon Scoffield
Created Date/Time: 9/18/2013 4:37 pm
 
Action Status: Blank (new)
Show On The Web: Yes - (public)
 
Time Id: 1760
Template/Type: Daily Ideas
Title/Caption: Daily Ideas
Start Date: 8/26/2013
Main Status: Active

click to enlarge - photo by: Shannon Scoffield -
click to enlarge - photo by: Shannon Scoffield -
click to enlarge - photo by: Shannon Scoffield -
click to enlarge - photo by: Shannon Scoffield -
click to enlarge - photo by: Shannon Scoffield -
 


Notes:
-Recording notes about world building concepts. Saturday night into Sunday morning, I woke up due to a dream that I was having. I was fasting for help and trying to figure out how to best keep the balance between work, family, church, and personal. These notes may need to be adjusted slightly, I was scribbling on post-it notes as fast as I could.
-3D printers – I was thinking about how a 3D printer takes an AutoCAD or technical drawing converts the document into a physical item by outputting ply plastics in the shape of the object. It is able to go in multiple directions such as sideways, up and down, and back and forth. Pretty cool! (Another idea – what about a number of robot arms all working together to build something.)
-What if you put a bunch of 3D printers together all building the same output or project. I was thinking of relating these multiple 3D printers to the main 12 groups or system players inside the system. Imagine a number of 3D printers for customers, invoices, quotes, vendors, PO”s (purchase orders), users, stock/units, parts, elements of time, expanse/receipts, deposits, and user-maintained balance sheet items; Imagine these 3D printers working in tandem or working together as different things related together (called tie-in or relationships).
-Use this concept of multiple 3D printers to help show world building concepts.
-Blocking or rough layouts. Most projects start out with a general plan. As things develop, more and more details will be added. Say for example you wanted to “rough in” or “block” a car. It might look something like this (notebook sketch) – very loose and only represents a light form or blocking…
-As more details are added or carved out, the more the “blocked out” item becomes what it needs to be. This is a process and maybe even a progression. For example: The blocked car could become: (sketch of a car progressing from a blocky outline to a more refined and then detailed and accessorized car). Almost like a Cub Scout pine wood derby car being made.
-Think multiple systems playing together over time.
-Each with their own functions and/or jobs.
-Eventually it tells the story as you run it over time.
-2 key components of “blocking” are: Catch and hold the data in a central location. Once you have those two things (the data and it is centralized) you could detail them out.
-Include the adilas core concepts. They are:
1. Characters
2. Relationships
3. Trouble, Problems, Needs, and Goals
4. Decisions and Choices
5. Consequences (Cause and Effects)
6. Accountability
7. Objects and Data Over Time
8. Permissions and Settings
9. Systems
10. Vision and Future Developments
11. Tech, Tools, and Maintenance
12. The Story
-By applying these concepts, you only limit yourself to what you can dream up or how deep or far off is your vision… keep it positive. Think potential!
-Circle back around to goals, planning, output, and needs. These could even by dynamic and/or changing… sometimes that may be scary… but sometime that is what is needed.
-The 5 story building concepts from Brandon Mull, author of “Fablehaven”, “Beyonders”, and “The Candy Shop Wars”. www.brandonmull.com/site/video-bestbook.html The main 5 are: characters, relationships, trouble, decisions, and consequences. I’d like to relate those to world building concepts for businesses.
-What’s your story or what’s your world?
-Spell it out without getting too wordy. Say 2-5 pages.
-This concept “world building” is one of the things that makes adilas unique as its own system.
-If you don’t want to play at this level, that’s okay.
-These concepts are pioneering the future of business and how systems will track things.
-Ours is a first generation, stable product. Eventually it will get leaped or leap frogged by a next generation product. We may even leap frog ourselves. This is just the nature of progression. It is part of the game.
-Our goal is to share and take a small crack at “Tradition”.
-This is a modern-day pioneering!
-Solicit help and ideas – from different sources.
-Dream it up – we’ll wire it up!
-Balance is one of the goals. Pull it back to the goals.
-King Benjamin, in the book of Mosiah, has some great advice about balance. See Mosiah 1-5 in the Book of Mormon.
-Apply it if you know it!
-Define the terms and concepts of world building – lightly. These are the 12 main core adilas concepts.
-A different approach – may need to be taught differently! That is okay!
-My dad’s ideas on transitioning and progress… “Moving Forward” and “Project Next”.